![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjcD2dc9BwKSWYirvE_Xuvku6UrJ8zmMcOIl1dA1JziugqIFhv47PsoZndYaoNOnwLQzPQrfFDmGyh6hyphenhyphen1S0g43m94lj6Dk1dVj4lYoJmxXRivvv2_GVUZyBlrj_a5FMsOoAJGqVdm6HvPb/s320/shader+experiment.jpg)
For my 3D model, I wanted to use a custom shader to create a more stylised look. I will have to do more research into custom shaders, so I can get them to work in Unity.
I found an interesting shader in a tutorial from http://ant-online.co.uk/ and applied it to my model, along with a few changed and a basic texture that I quickly made. This will not be my final texture
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